![]() ![]() But currently the price of most items there is quite low so you could end completely geared too fast. You can find some of the items above in the Forge of Wonders location. Mana Regeneration: Increase mana regeneration speed.Staff of magi: Increase mana regeneration speed.Wizard hat: flat Increase & multiply your base mana.Rings of intelligence: Increase intelligence which in turn increase mana.There are two ways to increase your maximum mana and/or your mana regeneration. So if you want to spam your spells, you need to increase your mana which will in turn increase the mana you regenerate every tick. Here is a table with examples of regeneration depending on your maximum mana: For 1000 max mana that means that you will gain 6-7 mana every tick (~3 minutes). Your mana regeneration depends on your maximum mana, but the formula is designed in a way that your total pool of mana should replenish itself in 8 hours (More or less depending on certains mutations). You also have a natural mana ability of 200,which means an average man or woman (8 stats) will have 1000 maximum mana. Each point in intelligence will increase your mana by 100. Mana is dependent on your intelligence stat. Mana is like ammo, and you never have enough Mana 101įirst you need to understand the basics, how your mana works: If you want to increase your failure chance, you should check the "Know your spells" part. If you want to decrease your failure chance, you need to : So with 100% failure chance you can just spam your spell until it levels up. It will allow you to gain exp through failure. Sometimes it's beneficial to have a high failure chance. And since your mana is limited early you want to focus on a low mana spell ( Magic Missile, Rockbolt, Lightning Blast, Point Flare, Wooden Shaft.) So which one is better? Casting of course, a spell casting time is usually between a few seconds to several minutes, so casting is more time efficient but it's dependent on your mana pool. You might gain a little more depending on your Intelligence but the difference is not that much. The current exp value is based on experience and with 100 morale. These actions are affected by your morale, the higher the better. Of you course what do you expect? It's not a gun it's magic! And now you need to start to train. Either your spell does no damage, or you can't cast it. Patience and practice will give you strength ExperienceĬongratulations, you now have a spell to cast! But suddenly you realize something. The church is a good location to find a few "holy" spells, so if you need something of that kind, go to church! There is also some secret cave, like the necromancer one where you can find a spellbook, and the dump where you can find some funny spells. The Technomancer's house is also easy to spot since it's a two tile house, protected by a stone wall everywhere except for the entrance which can be open with a mechanical winch. As soon you see a house with stones walls and wooden fence in the backyard then it's highly likely to be a wizard house. There are also houses with a magic basement, at first it might seem hard to find one, since you need to explore all those houses for nothing. The Cabin, Used Bookstore, Magic Academy, Wizard Tower and Magic Shop are the more direct ones, just go on your map and "/" search them. Cabin (green, brown are vanilla without magic item).There are few locations where you can find them in the game. ![]() The first thing for wizards is to get their hands on a spell. 6 Law of Aethereum : Domination & Harmony. ![]()
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